Hunter

Hunter

Hunters are savvy woodsmen, you could say they're the Rogues of the field.. Sneaking around monsters, taking them out easily, shooting them from afar or even befriending them is all within this job's capabilities.

Just try not to uh..get too close to the animals, eh? Some of them DO bite.

Skill Trees

=
=

Default

Reflex - Relax your mind and with a little focus, your natural reflexes will step in where your senses fail, making attacks easier to dodge.

Target - Locks sight on a single target dealing additional damage to them.

=
==== Ranging

Snipe - Take your time and spend a decent chunk of mana to line up a perfect shot. Greatly increases hit chance, damage, and critical rate. Basically a renamed Aim. Multi Shot - Spending some mana and at an accuracy and damage penalty, you shoot multiple times in a row at a single target! Only usable with bows. The initial shot ingnores defence. Burning Arrow - Only usable with a bow: Fire an arrow at a turf tile that creates a turf fire wherever it lands. Hide - You..hide, becoming hidden. You can be discovered by another character based on how good you are at Silent Movement - (Toggle) Walking on the leaves and twigs so that they don't create that annoying snapping sound has(eventually) rendered it so you can move around while attracting less monster attention.

=
==== Animism

Capture - Attacks a mob; if the mob is subdued it is not killed, instead it is 'captured' and its' stats are saved. Shout - A loud, startling distraction that causes all enemies in the area to focus on the user, ignoring all other distractions to bee-line for him. Call Animal - You let out a yell like an animal, calling a friendly "monster" to your side. Advise - Taunts wild animals into focusing on a single target, be it friend or fo.